Social Gaming and Virtual Goods Stats
October 21, 2009
Music Think Tank in social gaming, social goods, social networking, social trends

via TechCrunch

Here’s some interesting stats on social gaming and virtual goods.  TechCrunch has a post about a company called Zynga (as of October 20th, 2009):

50 million daily active users as of yesterday (across Zynga games).

Farmville 20 million active users alone.

800,000 virtual tractors sold.

$830,00 worth of virtual special sweet potato seeds in Farmville in 2 weeks – half of that has gone to school children in Haiti.

 

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