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Entries in Online Content (6)

Wednesday
May122021

Pop, Hip Hop and Latin Music are the most successful genres online, according to Viberate

Music analytics platform Viberate, which just created and sold the first-ever live gig NFT in cooperation with Techno veteran UMEK, published a new music report examining the fastest rising genres in the year that pressed pause on the live event industry. As the data shows, three groups proved to be better prepared for facing the “new normal”: Pop, Hip Hop and Latin artists.

 The report pinpoints and examines the music genres that increased their fanbases on Spotify, YouTube and Instagram the most in 2020, calculated from the number of followers accumulated by the top 1,000 fastest-rising artists on each platform. 

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Monday
Jan112021

How To Set Up An Online Release Party

Release parties are a traditional way to promote your band locally. Why not take it online and get a wider audience?

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Monday
May042020

Alternative Ways To Make Money From Home - Become A Music Composer

Need new ways to make money from music? A pandemic proof career you might have overlooked is composing from home, including making music for film, TV and video games. The demand for digital media is higher than ever before and so now you can future proof your career and enjoy a stable income. 

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Friday
Mar202020

7 Ways Musicians Can Protect Themselves Online From Stalkers

You don’t have to be a celebrity to have stalkers. As an artist, especially if you’re a woman, putting yourself out there on stage or even behind the screen on social media, generates a lot of attention, making you a potential target of identity theft or a victim of stalking or harassment.

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Wednesday
Sep262018

Musicians And Their Online Personas

Here is the lowdown on the importance of navigating your music career through the internet: what you need to do with it, where we’re going, and how to maintain a reputation.

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Thursday
Aug102017

(De)Value Of Online Content?

There has been a fundamental pivot in the way we create, consume, and share content. As the entertainment industry has shifted from analog to digital, the behavior on how the consumers spend money for online content has significantly changed. The question is whether this content should be free and accessible to everyone (if so, to what extent), or should artists, content creators, and influencers properly charge for the online content they create. If we believe that all online content should be free, will there ever be any motivation to buy this content, and if we believe that it should not be free, are we losing out on a larger fan base?

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